Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
47573
?
27972
?
27328
?
21499
?
20647
?
33649
?
94829
?
25286
?
19552
?
19468
Total damage to objectives
8946
22118
4995
21891
3992
20221
33797
12655
32824
3465
Total damage to buildings
3146
0
186
4409
1119
9085
6305
3764
4852
1233
Total damage shielded
0
0
0
0
0
0
0
0
0
17117
Total heals on teammates
0
0
0
0
0
0
0
0
0
19832

Abilities usage

in numbers

Tongue Lash (Q)

136xpressed

Abyssal Dive (W)

43xpressed

Thick Skin (E)

36xpressed

Devour (R)

47xpressed

?

Tahm Kench

Toughest Matchups

These champions counter Aatrox
?
Warwick
57.5%
160 Matches
?
Volibear
55.7%
535 Matches
?
Riven
53.8%
212 Matches
?
Urgot
53.6%
235 Matches
?
Yorick
53.3%
285 Matches
?
Mordekaiser
52.6%
720 Matches
?
Sett
51.9%
441 Matches
?
Trundle
51.5%
260 Matches
?
DrMundo
51.0%
357 Matches
?
Ornn
51.0%
288 Matches

Skill path

Most popular ability leveling order
?
P
An Acquired Taste
?
Q
Tongue Lash
1
4
5
7
9
?
W
Abyssal Dive
2
8
10
12
13
?
E
Thick Skin
3
14
15
17
18
?
R
Devour
6
11
16

Summoner spell

Most popular spells
?
?
52.6% WR(11267 Matches)
?
?
50.8% WR(9733 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
?
Time target@ 4 min
Early game
?
?
?
52.04% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

Trusted by creators worldwide

Lorem ipsum dolor sit amet consect adipisicing possimus.

Creators on the platform
8,000+
Flat platform fee
3%
Uptime guarantee
99.9%
Paid out to creators
$70M

Become premium

To continue providing you with the best possible experience and support, we offer a Premium subscription. This subscription is essential for accessing advanced features and ensuring that we can deliver high-quality services tailored to your needs

Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Tahm Kench
?
Jayce
3.43KDA4.40
0.80%Kill Participation0.41%
10Vision Score23
47,573Damage Dealt33,649
7Max CS Advantage29.8
52CS in First 10 Minutes56

Minions have varying gold values depending on their type, and the CS gap results in an approximate 77 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead1
Blue63,286G
Difference+7,858G
Red71,144G
?
15,558G
?
13,073G
?
12,943G
?
12,660G
?
9,052G
2,579G
7,352G
286G
128G
3,499G
12,979G
?
20,425G
?
12,657G
?
12,532G
?
12,551G
?